In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.
Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.
Vision and Targeting
If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.
As long as you place a building just barely inside the tank's sight range, the tank will alter its path and walk toward your building.
- Use the arena tiles as a visual guide.
- Resetting aggro saves games.
- Adjust your placements for air threats.
Advanced Aggro Tricks
Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.
For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.
| Unit Category | Targeting Style |
|---|---|
| Siege Targeters | Completely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structures |
| Fast Attackers | Often have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins |
Practice Makes Perfect
You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.
Once you internalize the invisible grid that governs the AI, the game slows down dramatically.
If you have any kind of concerns relating to where and the best ways to make use of tower rush, you can contact us at our webpage.